Wednesday, September 21, 2016

Rogue Artifact: Dreadblades

Hey yall, its been a crazy month so far.  This is the first time in so long that level capping meant more to do then leveling, hah...


Well either way, my rogue went for her artifacts so I started with Outlaw.


Outlaw (the old Combat) involves picking the Bloodsail at your hall...

And I gotta say, it was sooo quick to finish this one!  I spent more time in my Class Hall.



So.  Quick run down.  (No spoiling, I promise!)

After picking you'll head to Booty bay and from there you have this way to easy stealth through.  I'm sure your suppose to use distract but I just quickly ran through.

Objective:  Don't hit a bomb, don't get seen by the dogs/sharp shooters, and don't run into the bones.


From here you'll knock a NPC down to 10%.  He hits like a truck, have some pots and Def. CDs ready.

Then another stealth gauntlet that is ABIT harder... Be ready to sprint and vanish..


Now you'll finally catch a peak at the main person before they unleash a giant on you...

Again, have those CDs and pots at the ready.


Now you'll purse...  Easy enough but a slight dps check as you have to quickly kill three NPC to move on (one at a time).  BUT there is a moving wall and you do NOT want that heal they do to go off but they can heal more often then you can kick.

Solution:  Pop CDs and save kick till "Chain Heal"

Seriously, don't let the wall hit you.  They'll heal to full and you'll get ALOT of pain.



From here you sap one, pick a side, and run like hell to avoid falling rocks... All in stealth of course you rogues!


And FINALLY we get to kill the demon puppet with our weapons.

She hits the hardest of them all!!  Pop every CD, stun if you can.

Upside:  If you die (like I did with 5% health left on her...) her health stays the same so you don't have to start from scratch.  (YAY!)





Now you get to Indiana Jones your ass out of there!! 

From here you just return to base with your badass, life sucking blades...

No really the effect lets you get 5 combo points per hit but takes health every time you use a finisher for 12 seconds... This means you'll probably average 20% of your health being sucked every 90 seconds if you factor in Energy Regen and keeping it on CD.


But oooh-ho!!  Whats this?  Unlike the ones I've done so far ITS NOT OVER!!

You now get to try out the weapons on a rogue we long thought dead who decided to poison everyone and try to kill you!

Luckily, they fail horribly...

And lastly, we get to see where we upgrade...  Oh, and take my advice.  Don't do option 1.  You'll thank me later.  *winks*


Now business as usual.



Overall, I found this stupidly easy with a few kinks that were solved by popping a CD. 

Just take the time to set your bars and get a feel of the spec on a dumby and you'll have to trouble!


Happy hunting!

Elve

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